Logo from BIG Festival 2022
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I started my own independent game Studio in 2020 to develop our first game called WOLFSTRIDE. Prior to that I worked for five years as a 2D artist at Reload Game Studio. I work as writer and creative director for our projects, while also managing some pain-in-the-ass aspects of managing a company. Telling stories is my passion, and I choose games as my medium, because it offers unrivaled freedom for my creative endeavors.

My sessions

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