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⚙️ Design de Sistemas | Systems Design

Project attributes

  • Game
  • Audience (Game)
  • Casual (Audience)
  • Mid-core (Audience)
  • Platform (Game)
  • Android (Platform)
  • Browser / HTML5 (Platform)
  • iOS (Platform)
  • Metaverse (Platform)
  • Nintendo / Switch (Platform)
  • PC (Platform)
  • Steam (Platform)

What I offer: Creation, Structuring, and Review of complex mechanics, gameplay systems, and UX


The service focuses on creating solid and sustainable gameplay loops, designing from onboarding—operating at the granularity of seconds—to the long-term economy, using innovative frameworks that aid in the effective visualization of the system.


Cases: Systems design (from creation to balancing) across over 22 games (NDA). The portfolio encompasses LiveOps plans and quest systems for high-traffic UGC and VR platforms (with major partners like Meta), structuring of idle-farming economies, and complex meta-progression for thematic titles, ensuring stability and continuous player engagement.

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