⚙️ Design de Sistemas | Systems Design

Project attributes
- Game
- Audience (Game)
- Casual (Audience)
- Mid-core (Audience)
- Platform (Game)
- Android (Platform)
- Browser / HTML5 (Platform)
- iOS (Platform)
- Metaverse (Platform)
- Nintendo / Switch (Platform)
- PC (Platform)
- Steam (Platform)
What I offer: Creation, Structuring, and Review of complex mechanics, gameplay systems, and UX
The service focuses on creating solid and sustainable gameplay loops, designing from onboarding—operating at the granularity of seconds—to the long-term economy, using innovative frameworks that aid in the effective visualization of the system.
Cases: Systems design (from creation to balancing) across over 22 games (NDA). The portfolio encompasses LiveOps plans and quest systems for high-traffic UGC and VR platforms (with major partners like Meta), structuring of idle-farming economies, and complex meta-progression for thematic titles, ensuring stability and continuous player engagement.
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