Game Recording with VoiceQ


- Company: Atma Entretenimento
Project attributes
Atma Entretenimento uses VoiceQ for recording, a high-end software for lip synchronization. VoiceQ makes easier for us to work with individual audio files. Directors and actors can follow the audio waves of the original files and scrolling synchronized dialogue/words while recording to keep synchronization.
"The big difference I felt working on game localization with VoiceQ was the dynamism.
The synchrony between sound wave and text allows me to see not only the speech in the wave design but every breath and nuance needed with precise, intuitive execution and optimized rhythm." (Lucas Almeida, voice actor and dubbing director)
"In game localization, voice professionals need to pay attention to a lot of information at the same time, such as blocks of files and spreadsheet texts with many sentences/words to track. VoiceQ works for us, unifying and streamlining information so we can focus on what really matters when performing." (Mayara Stefane, voice actress and dubbing director)