Projects
Projects from participating companies and partners
Available projects: 1138
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Eu no Trânsito
The game was developed by undergraduate students from the Digital Games Technology program through a partnership between IFMS Dourados Campus and Agetran, the traffic agency of the Dourados. The ob...
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Pantanal Hero
An action platformer where you play as a ninja capybara who must save the Pantanal from destruction.
https://ilunaria.itch.io/pantanal-hero
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Mingau & Fendas Temporais
Mingau & Temporal Rifts is a collectathon platformer developed as part of the GameIF educational project.
https://emanuel-reiter.itch.io/mingau-fendas-temporais
Point Nexus
Point Nexus is a centralized distribution management platform built for game publishers. It streamlines content delivery, key management, and coordination with stores and distributors through a sin...
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GameRebellion Platform
GameRebellion is a game marketing platform designed to help studios and publishers of all sizes grow smarter and faster in today’s competitive market.
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The New Year's School - Monkiflip Studios
The New Year’s School is a cooperative multiplayer game (1–4 players) that introduces a
brand-new genre: Survival Quiz.
Players are trapped inside a supernatural school on New Year’s Eve and must...
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Fobia - St Dinfna Hotel
Fobia is an immersive journey of suspense and investigation that begins in a decadent hotel dominated by a technologically advanced sect. This sect preaches the union between science and religion, ...
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A.I.L.A
Get ready to face your fears in a terrifying world where advanced AI creates digital horror experiences. In A.I.L.A, you must survive virtual nightmares while fighting to stay sane and figure out w...
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Animation Services (trailers, cinematics and cutscenes)
Behold! The latest and greatest from Histeria! Animation.
We pour our minds, hands, and hearts into creating end-to-end animation videos, trailers, and cinematics for publishers looking to inspire...
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UEFN - Game Island for Fortnite Creative (Team deathmatch)
Here at Afallon we've been eager to experiment with UGC platforms, and considering we also wanted to showcase some of our Unreal Engine environment art chops, we decided that it would be a good ide...
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