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Project Sphere

Project attributes

PC/Console
Action RPG
Tech Prototype
14 Months
$850K
Multiplayer Roguelike Action RPG, where a group of 3 to 4 players navigates a dungeon consisting of 3 sections or sub-dungeons, containing puzzles, traps, enemies and finishing with a challenging boss encounter.
The players have to work as a team and become stronger in their journey to manage to survive and finish the full dungeon. The dungeon experiences are contained and will not affect future experiences, outside of a possible external progression system with minor implications.
The project aims to bring random dungeon generation to a new level focusing on keeping an appealing and intelligent level design and straying away from repetition to increase the replayability value of the game, something which the souls titles also seem to lack since their replay value comes mostly from PvP and also, to a small extent, Speed-runners.

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