Check out our quick guide about the business platform!
×

Welcome to the Matchmaking platform of

Here you can schedule meetings, access the program, and see the speakers, companies, and participating professionals!

To register for the business meetings, just login (if you already have an account) or create a new account and select the appropriate ticket (online or hybrid).

For more information on tickets and accommodation click here

SIGN IN  | REGISTER 

Matchmaking Guide | FAQ

 

Click here to close this permanently

Killing Time

Project attributes

  • Game
  • Audience (Game)
  • Casual (Audience)
  • Mid-core (Audience)
  • Genre (Game)
  • Action (Genre)
  • Adventure (Genre)
  • Combat (Genre)
  • Fighting (Genre)
  • Plataformer (Genre)
  • Side-Scrolling (Genre)
  • Platform (Game)
  • Mac (Platform)
  • Nintendo / Switch (Platform)
  • PC (Platform)
  • Playstation (Platform)
  • Steam (Platform)
  • XBox (Platform)

Killing Time is a premium sci-fi metroidvania focused on time travel mechanics and fast-paced combat. With multiple timelines and unique biomes across different eras, the same environment becomes a variety of distinct experiences. The narrative blends hard sci-fi with deep exploration and non-linear progression.
At POPI, we have a highly qualified multidisciplinary team, solid processes, and results-driven planning. We are currently part of the acceleration programs: JOIN 5 by Xsolla and SEBRAE RS Acceleration Project (Indie Hero + ADJogosRS).
Currently in _pre-production_, the game is being developed using Scrum and a hybrid funding strategy. We’re looking for partners who share our vision: to deliver meaningful experiences for an intelligent audience passionate about science and sci-fi.
Killing Time is the first step in establishing POPI as a reference in the creation of premium games that celebrate science, knowledge, and sci-fi.

The project

Add this site to your home screen by clicking at this icon:

Add this site to your home screen by clicking in the house icon