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Mapeamento do Ecossistema XR no Brasil

Project attributes

  • Game

Sponsored by Spcine, and in partnership with ICAB, BRAVI, XRBR and ABRAGAMES, the research mapped the Virtual Reality, Augmented Reality and Mixed Reality Ecosystem in Brazil.

The research objectives include:

▪ Generate data that assist in proposing public policies for the development of technologies and content in Virtual Reality, Augmented Reality and Mixed Reality, in the areas of cinema, audiovisual and games;

▪ Identify companies that already have projects or are starting to develop XR content;

▪ Identify specific demands of these companies in terms of public funding for the sector.

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