Angry Birds 2 – Porting
- Company: iLOGOS
Project attributes
Challenges & Goals
We needed to adapt the UI and UX of Angry Bird 2’s mobile version to Windows and build processes that would allow us to quickly publish a new version in the Windows Store, with all Windows-related SDKs integrated. Also, our LiveOps team needed to maintain the Windows version.
Value
After we’ve ported Angry Birds 2 to Windows, Rovio reached a new audience — so far, they have 100K daily active users that play the desktop version of a game. That gave them quite a boost to the revenue and made the platformer and Rovio’s brand even more recognizable. Rovio’s team also didn’t have internal expertise with porting on Windows Store, so with our experts they didn’t need to look for them, recruit, and onboard them.
Solutions & Expertise
Our product team transferred all graphics, mechanics, and other little things that made up a good user experience to Windows and prepared for publishing. Then, we updated, upgraded, and provided support for Angry Birds 2 on desktop.