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Aventura Pirata

Project attributes

Captain Crispbeard is a grumpy pirate and he is always in search of adventures and treasures! But he is a terrible navigator. Maybe because of his glass eye, or maybe because he has to keep making such a crispy face all the time. Captain Crispbeard never knows which way is North or South. So he needs a chief officer to help him navigate through unknown seas.
Can you join him and be in charge of guiding the ship to islands full of hidden treasures? Come aboard this challenge and be a part of this crew! Aargh!

The game is designed to explore computational thinking and programming, while also helping the student with cardinal directions and using a compass. The student can plan, design and test a line of action in order to reach the treasure island. The game also has a social approach; the Pirate Club. In this mode, players can create and share levels with their friends, while acquiring ratings and leveling up until they become a Pirate Captain!

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