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Welcome to gamescom latam business platform

Here you will find the conference schedule, speakers and companies participating in the gamescom latam business meetings

The business meetings will take place on May 01 and 02, to register.

Just login (if you already have an account) or create a new account and select the appropriate ticket (online or hybrid).

For more information on tickets and accommodation click here

Watch here a short guide on the business platform registration and functionalities!

Click here to close this permanently
Watch here our quick guide about the business platform!

Suckers' Fury

Project attributes

  • Game
  • Audience (Game)
  • Hard-core (Audience)
  • Genre (Game)
  • FPS (Genre)
  • Platform (Game)
  • Nintendo / Switch (Platform)
  • PC (Platform)
  • Playstation (Platform)
  • Steam (Platform)
  • XBox (Platform)

UE5 fast-paced FPS for PC and consoles.

This game features a unique time-based blood system. Players must race against the clock to locate the exit and advance through levels, as Fibo is constantly draining blood reserves from Otto. Killing enemies replenishes the player's blood reserves (and hence lifetime), allowing for further progress.
The game ends when either the player successfully completes the level or when the player's blood runs out.
Upon completing a level, players are rewarded with random upgrades to select from. However, death forces the player to restart the level.
For every 10 levels completed, players will encounter challenging boss fights and advance the game's narrative.
After a boss is defeated, the player gets to a new stage, and the cycle starts over. Advencement is saved at the start of every stage.

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