Projects
Projects from participating companies and partners
Available projects: 1413
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Ruff Ghanor
In partnership with DX Gameworks, we provide comprehensive support for Ruff Ghannor, covering everything from bug identification and fixing, ensuring a smooth and glitch-free gaming experience, to ...
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Chessarama
In partnership with Minimol Games, we focused on porting the game to Xbox One, Series S, and Series X, while also contributing to UI/UX development to enhance the player experience across platforms.
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Jade Autism
Jade Autism develops educational solutions for children with Autism Spectrum Disorder (ASD) and other learning disabilities, supporting their cognitive development through technology-driven inclusi...
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Red Nova
In partnership with Shadow Arcades, we are developing the entire vertical slice of Red Nova, a psychological horror game featuring complex systems and immersive sound design. We're responsible for ...
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Toys n´ Traps
We were involved throughout the entire development of the game, supporting all aspects of engineering by providing gameplay development, creating the mechanics and systems that shape the game exper...
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Changer Seven
We supported Gixer on this amazing project by creating various tools and engineering foundations to help scale and produce content for the game. We also developed key parts of the gameplay and cont...
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Lila´s Tale and the Hidden Forest
In partnership with Skullfish Studios, we worked as co-developers on this game, focusing on gameplay development, creating the mechanics and systems that define the game experience, including contr...
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Matinta
We collaborated with the team at Eter Games to develop all aspects within Unreal Engine for the vertical slice of Matinta, an adventure and exploration game filled with puzzles and complex systems....
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Mayara & Annabelle
In this project, we contributed to gameplay development by creating core mechanics, including controls, physics, and AI. We also developed custom tools for efficient iteration, enhanced immersion w...
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HyperX Omen Play Together
In partnership with HyperX/OMEN, we developed a WebGL game with an administrative panel and backend system, designed for use at brand promotional events.
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