Projects
Projects from participating companies and partners
Available projects: 1413
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Sniper Ghost Warrior Contracts 2
Delving into CryEngine, we performed engine enhancements and optimizations, developed new engine features and performed bug fixing, among other contributions. Artwise, we modelled 3D Weapons that a...
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Sniper Ghost Warrior Contracts
Kokku delved into CryEngine not only to develop features for Sniper Ghost Warrior Contracts, but also to perform engine enhancements. Optimizations to the engine, new engine features and bug fixing...
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Sniper Ghost Warrior 3
In the third game of the CI Games’ Sniper Ghost Warrior franchise, Kokku contributed making some optimizations to the engine, performing engine enhancement and also bug fixing.
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The Forgotten City
In this adventure from our Modern Storyteller’s partners, Kokku worked in the porting of the game to PS4, PS5, Xbox One and Xbox Series X|S.
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Tower Escape
Tower Escape is a cooperative mobile game conceived and fully developed by Kokku and published on Meta Horizon. For this project, Kokku created the entire foundation of the game: from the original ...
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The Angry Birds Movie 2 VR: Under Pressure
Kokku partnered with XR Games to collaborate in the worldwide known Angry Birds franchise with Character 3D modelling for the brand new VR Experience.
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Prison Architect 2
Kokku is collaborating with Paradox to work in 2D and 3D art, animation, UX/UI performance & optimization, content patches, new assets DLCs, new game features and bug fixing. We will also work on L...
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Pogo
Our art team crafted 2D assets, including banners and badges for distinct themed collections. We also designed new game levels across titles in the series, following a structured process of prototy...
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Wonder Woman: The Themyscira Experience
In this partnership with Roblox and Warner Bros. Kokku worked on the full development of Wonder Woman: The Themyscira Experience. It includes level building, feature development, art assets, assets...
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Stranger Things: Starcourt Mall
In this experience, Kokku developed the space from the ground up, with the creative team creating the initial proposal and high-level GD. This then moved onto full GD with monetization, level build...
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